Village is a group of buildings that generates naturally in the Overworld. Villages are inhabited by traders.
Villages naturally generate in four biomes: savanna, desert, plains and taiga (clockwise from the top left on the picture).
Structures and buildings
Next structures can be found in villages:
- Lamp Post
- Small/large farm
- Garden House
- Small house
- Large house
There're three types of paths:
- Grass Path (that replaces grass blocks)
- Planks (that replace water/lava)
- Sandstone (that replaces sand blocks)
Next items can be found in village chests:
|Item Name||Item Icon||Amount|
|Flint and Steel||0-1|
|Lapis Lazuli Block||0-64|
The player can purchase useful items which traders sell for some amount of emeralds. To make a deal, the player should approach the trader and tap the "Trade" button.
Golems appear as defenders of traders in each village. They wander around a village in a patrol-like style. If the quantity of traders 1 to 9 - one golem appears, 10 to 20 - two golems appear, etc.
Being provoked, the golem moves quickly toward its target. Golems attack all hostile mobs in their field of view. Golems attack in return if the player attacks them.